Land Capture (VibeJam 2026 Entry) key art

Land Capture (VibeJam 2026 Entry)

2026

Solo project (code/music/art) · Independent - GameJam entry · Web, mobile · Action

My entry to Vibe Jam 2026. Land Capture is a territory war set on a wavy island. Five teams fight for control of the island. Capture the most land in a 15-minute team battle. Solo against bots or online with real players.

Technical Details

This is a three.js based single / multiplayer action game. While usually I develop on Unity or Godot, this Jam competition rules had loading screens completely forbidden, which means not a lot of assets or mainstream game engines that port to web.

The competition also required minimum of 90% of the game done using AI.

I used Claude Code with my own basic harness. All assets were generated in code. music generated by me using Suno AI.

How to play

Controls

The Basics

Score

Round Flow

Top player icons appear above your name in real time:

⚔️ Top Killer · 🏆 Top Land Grabber · 🛡️ Top Survivor

Links