Design Archive
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During Casual Connect Tel Aviv 2015 I gave this 20 minutes talk. It introduces the Game-Watching trend and gives some quick tips for game developers & …
By Ohad
November 16, 2015
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3 days ago Ben Cousin posted a video of his lecture Ten Lessons From Ten Years Building Ten Free-To-Play Games, and it’s extremely good. He covers …
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The Fireproof Games games published this infographic covering sales data of The Room and The Room 2 games. It’s serves as a reminder that while free-2-play …
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As discussed in the earlier part, King developed a framework which allows it to take promising games from their portal, and shape them to successful social …
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While many have analyzed King’s games for internal use (Jelly Splash, anyone?), I have yet seen an analysis covering all common design techniques and visual flow …
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Some game Business and Design links worth mentioning from the past few days. (These are usually sent to a small number of friends over email, but …
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. If you got to this page by following the link I carved into the cube, click here! Yesterday I had the pleasure of meeting …
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Playnomics published some key insights from their 2012 Q3 study into players’ behaviour. Some interesting (yet not that surprising) insights came out. The media mostly caught …
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I recently visited a friends’ game studio to bounce some ideas on how they should manage several new projects they have. These new projects are based …